
Super CAW offers some useful features use at your own risk. World, like the vertex feature or the custom world heights. Of some of the features will heavily impact performance and playability of your Heavier on your computer and buggier, slower than CAW due to all the loading it (for non-English installations) then it is not a good idea to use it. As a rule of thumb, if you see an object that hasĪn asterisk in front of its name or that isn’t translated into your language Best case they just won’t work, worst case Of the unlocked objects and effects shouldn’t be used at all for worldīuilding, e.g. Heights, a pond tool or changing the terrain sculpting detail. Tools to shape your world even more according to your ideas, like custom You to change world types the simple way. The full build/buy catalogue, debug objects, props and all effects for usage in Make sure you get theĬorrect version for your patch level. Modded executable into your CAW installation folder.Īnd installation guide at MTS: (first post only). Is a custom modded version of CAW which unlocks additional features. If you want to use packages, you will have to set up a framework, similar to the mods folder in your user folder. CC installed via launcher will be packed and exported with the world (except for store stuff obviously). Keep in mind though: Objects need to be enabled for use in CAW, most objects aren’t (this is true for CC as well as EA content). If you want to use store content/CC make sure that you only install what you really need for world building. Use the one with the correct name and ignore ones that have a different name.

Your CAW work and the other one for your regular gameplay. These two user folders by renaming them, using the one you just created for

Need and the CC you want to use for making your world. Important things back from your old folder, like options.ini, mods you might “vanilla” user folder with only standard files in there. Standard files, but when you shut down the game now you will have a new It may take a little longer since the game needs to make new folders and So by renaming the The Sims 3 user folder to something else, then start the Backup your user folder first, of course. To avoid that, use a vanilla The Sims 3 user folder during Very few items are enabled for CAW by default and can be used for worldīuilding though. Installed as sims3packs will be processed by it, adding to its load. The build/buy catalogue, but not on the world itself. In EIG you can work on lots like in build/buy mode in your game, with access to In CAW itself, you will have access only to objects that areĮnabled for that usage, mostly world decorations, bridges, plants, spawners etc.

Objects in CAW and using objects in CAW’s Edit in Game mode (EIG) are twoĭifferent things.
